![]() Another good example that working DJ’s producers could really use, are sampler and looper that we can load with our own. There’s been so many positive developments with DJ Pro, I hope that you can look at features that will make it more usable, like this, rather than adding more toys that nobody really uses. Not very useful when working high paced in the booth.Īnyhow, I digress…it is very limiting only having one modifier(the shift key) in DJ Pro because it leaves much of the controller only able to function in a minimal way. Right now if I use the lights, for things like cues etc, the whole controller is just on with red lights. Use case would be, the button I use for “Play” on my K2, blinks while playing, rather than when stopped, or even blinking to the BPM. We also need to be able to control the OUT states of midi for lights etc. If you want to grab widespread adoption, I would suggest this as a way to do so by real working Dj’s. STAFF AND MODERATORS: please read this, we are trying to make the leap to DJ Pro AI, completely, but it is very difficult without advanced Midi functions like this. If Traktor comes out with Tidal and Soundcloud integration, I’m going back.īeen working on a mapping for our K2’s within Dj Pro Ai, to match what my wife and I do with Traktor. ![]() Those of us that make use of these really powerful conditions and rules have been able to do some crazy shit with MIDI controllers and can turn any MIDI device into a hundred more things than the manufacutrers had intended for it. Traktor Pro has had 8 Modifers each with 8 states, as well as a ton of different modifier conditions for about a hundered years now, and no other company has decided to try and steal this from them yet. Get the sound in your head through the speakers in seconds. ![]() Easily access expressive effects and essential controls for chops, stops, and seamless transitions. Shift + Cue 2 could trigger Modifier 1, state 2, which might be Loop mode, so then all of the Cue points turn into Loop functions on the condition that Modifier 1 is in State 2. Get your mixes down super-quick: Line up your next track, find the cue point, cut the kick, and bring in some reverb before the drop. For example, If I have a controller with four cue buttons and a SHIFT button, Shift + Cue 1 could trigger Modifier 1, state 1, which might be Cue mode, so all of the Cue buttons, on the condition that Modifier 1 is in State 1, become cue points. ![]() What I want to do is have multiple modifers as well as modifier states which could be used like ‘pages’ for simple MIDI controllers. We can already assign multiple actions to one button. ![]()
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